Let's Add Objects
IMPORTANT
PlayCanvas can import 3D models such as glTF (.glb)
and .fbx
.
You can also add basic shapes like Box
, Sphere
, Cylinder
, Plane
, etc. in the editor.
For Public projects, third parties can access them, so please be mindful of the usage terms of the model data you use.
When importing 3D models with textures, please refer to Texture Settings
Let's Add a Box
This time, let's add a Box in the PlayCanvas editor.
From the hierarchy on the top left, select Entity
→ Box
.
Box Added to Hierarchy
A Box
has been added to the hierarchy.
This object can be freely moved, rotated, and scaled.
Adding Material
You can set materials for each model.
Let's set up a material.
Right-click in the Assets section and select New Asset
→ Material
.
Material Settings
Let's configure the material.
When you click on the material, its settings will appear in the Inspector on the right.
There are various options, but to change the basic color, click on the Diffuse
section.
Then, click on the Color
item to change the color.
NOTE
For technical information, all materials conform to the glTF format standard.
The compatibility table for PlayCanvas material parameters is currently under development.
Applying Material to Box
Drag and drop the material onto the Box to apply it.
This will apply the material to the Box.
Check in VRChat
Let's check it in VRChat.
When you load the world in VRChat, you'll see that the Box's color has changed.
This is how you can create worlds.